BOOK REVIEWS

Maker Projects for Kids Who Love Games (Be a Maker!) Reviews

UPDATE TIME: 2019-11-05 
Review Score: 4 out of 5 star From 0 user ratings
ISBN:0778722600
LANGUAGE:English

"Short children's nonfiction book about making games. Video games are mentioned, but the focus of this book is tabletop games (i.e. something like Monopoly, Backgammon, or Yahtzee). Describes the types of games and some brief game history. Explains the iterative design and development process used in the software industry and many other fields, which is an important skill to teach children. Contains an activity to get readers started on making their first game. Also includes tips for evaluating results. Suitable for middle and high school students, but almost all the photographs feature pre-teens, so adolescents may not engage with the book.
" said.

" Not a first purchase for my collection. " said.

"Short children's nonfiction book about making games. Video games are mentioned, but the focus of this book is tabletop games (i.e. something like Monopoly, Backgammon, or Yahtzee). Describes the types of games and some brief game history. Explains the iterative design and development process used in the software industry and many other fields, which is an important skill to teach children. Contains an activity to get readers started on making their first game. Also includes tips for evaluating results. Suitable for middle and high school students, but almost all the photographs feature pre-teens, so adolescents may not engage with the book.
" said.

" Not a first purchase for my collection. " said.

"Short children's nonfiction book about making games. Video games are mentioned, but the focus of this book is tabletop games (i.e. something like Monopoly, Backgammon, or Yahtzee). Describes the types of games and some brief game history. Explains the iterative design and development process used in the software industry and many other fields, which is an important skill to teach children. Contains an activity to get readers started on making their first game. Also includes tips for evaluating results. Suitable for middle and high school students, but almost all the photographs feature pre-teens, so adolescents may not engage with the book.
" said.

"Short children's nonfiction book about making games. Video games are mentioned, but the focus of this book is tabletop games (i.e. something like Monopoly, Backgammon, or Yahtzee). Describes the types of games and some brief game history. Explains the iterative design and development process used in the software industry and many other fields, which is an important skill to teach children. Contains an activity to get readers started on making their first game. Also includes tips for evaluating results. Suitable for middle and high school students, but almost all the photographs feature pre-teens, so adolescents may not engage with the book.
" said.

"Short children's nonfiction book about making games. Video games are mentioned, but the focus of this book is tabletop games (i.e. something like Monopoly, Backgammon, or Yahtzee). Describes the types of games and some brief game history. Explains the iterative design and development process used in the software industry and many other fields, which is an important skill to teach children. Contains an activity to get readers started on making their first game. Also includes tips for evaluating results. Suitable for middle and high school students, but almost all the photographs feature pre-teens, so adolescents may not engage with the book.
" said.

"Short children's nonfiction book about making games. Video games are mentioned, but the focus of this book is tabletop games (i.e. something like Monopoly, Backgammon, or Yahtzee). Describes the types of games and some brief game history. Explains the iterative design and development process used in the software industry and many other fields, which is an important skill to teach children. Contains an activity to get readers started on making their first game. Also includes tips for evaluating results. Suitable for middle and high school students, but almost all the photographs feature pre-teens, so adolescents may not engage with the book.
" said.

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