BOOK REVIEWS

Comics: Investigate the History and Technology of American Cartooning (Build It Yourself) Reviews

UPDATE TIME: 2017-08-28 
Review Score: 5 out of 5 star From 3 user ratings
ISBN:1619302543
LANGUAGE:English

"If you want to learn about comics, from the history to the making of, this is the book for you (well, if you are in elementary school, anyway). This fascinating and thorough study of how comics began (with early man and cave drawings) to where they are today (graphic novels, web comics, and anime) includes many "how-to" pages for the up and coming comic artist. The Table of Contents and Index are great navigational tools. The Glossary is a list of words that were already explained on the pages on which they were mentioned, so I am not sure of the point. The information about the Comics Code was eye-opening to me as I had no idea that comics had ever been considered subversive in America. I will purchase this book for my library, perhaps for the instructions on how to draw comics and hoping that a little bit of the history is read by the artist who checks out the book. The author is a comic artist himself and this Nomad Press book is part of a Build It Yourself series." said.

"Comic enthusiasts might find the “parts of a comic book” a bit tedious but I think the history of illustrated storytelling will spark some interest. For example, cartoon and cartoonist are words that evolved during the Renaissance when artists like Michelangelo brought in others to help transfer his work to large murals or frescos. Another interesting tidbit, Paul Revere drew and published political comics that are credited with sparking the revolutionary war. Activities throughout the book encourage the reader to try out their own skills. They include sidewalk cave paintings, manga-style sketchbooks, and creating webcomics in addition to practice drawing comic faces and bodies. I think young children who enjoy comics and show an interest in drawing or creating their own will find this useful, but teachers and librarians will find it even more so. There are so many ideas and prompts that will make for some very artistic lessons and activities. I recommend for purchase for school and public libraries." said.

" I would use this book to encourage writing. The book includes excellent projects for students, including how to design a cast of characters. " said.

"This book covers the entire history of comics in 120 pages. From cave drawings and ancient Egyptian hieroglyphs all the way up to web comics, it covers everything (Sunday funnies, manga, superhero comics, graphic novels, indies, etc. etc.). It's written for young readers (junior high?) and it's beautifully illustrated in full color. This book also contains 25 different projects readers can do. Readers are encouraged to experiment with different types of comics and encouraged (multiple times) to self publish.

Even though I'm well outside the target audience for this book I truly enjoyed reading it. I learned a lot and the activities rekindled in me an old desire to write comics some day. This book is highly recommended for young readers who are interested in writing, storytelling, drawing, and anything related to comics.
" said.

"If you want to learn about comics, from the history to the making of, this is the book for you (well, if you are in elementary school, anyway). This fascinating and thorough study of how comics began (with early man and cave drawings) to where they are today (graphic novels, web comics, and anime) includes many "how-to" pages for the up and coming comic artist. The Table of Contents and Index are great navigational tools. The Glossary is a list of words that were already explained on the pages on which they were mentioned, so I am not sure of the point. The information about the Comics Code was eye-opening to me as I had no idea that comics had ever been considered subversive in America. I will purchase this book for my library, perhaps for the instructions on how to draw comics and hoping that a little bit of the history is read by the artist who checks out the book. The author is a comic artist himself and this Nomad Press book is part of a Build It Yourself series." said.

"Comic enthusiasts might find the “parts of a comic book” a bit tedious but I think the history of illustrated storytelling will spark some interest. For example, cartoon and cartoonist are words that evolved during the Renaissance when artists like Michelangelo brought in others to help transfer his work to large murals or frescos. Another interesting tidbit, Paul Revere drew and published political comics that are credited with sparking the revolutionary war. Activities throughout the book encourage the reader to try out their own skills. They include sidewalk cave paintings, manga-style sketchbooks, and creating webcomics in addition to practice drawing comic faces and bodies. I think young children who enjoy comics and show an interest in drawing or creating their own will find this useful, but teachers and librarians will find it even more so. There are so many ideas and prompts that will make for some very artistic lessons and activities. I recommend for purchase for school and public libraries." said.

" I would use this book to encourage writing. The book includes excellent projects for students, including how to design a cast of characters. " said.

"This book covers the entire history of comics in 120 pages. From cave drawings and ancient Egyptian hieroglyphs all the way up to web comics, it covers everything (Sunday funnies, manga, superhero comics, graphic novels, indies, etc. etc.). It's written for young readers (junior high?) and it's beautifully illustrated in full color. This book also contains 25 different projects readers can do. Readers are encouraged to experiment with different types of comics and encouraged (multiple times) to self publish.

Even though I'm well outside the target audience for this book I truly enjoyed reading it. I learned a lot and the activities rekindled in me an old desire to write comics some day. This book is highly recommended for young readers who are interested in writing, storytelling, drawing, and anything related to comics.
" said.

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